Part 3 - Speech

Part 3 - Speech

Now that you have the character appearing on the screen you just need to get it to do something. Enter the following command after the Merlin.Show command:

     Merlin.Speak "Hello World!"

As you can see it's easy to get the agent to say something, all you need to do is give it a string with the text to speak and it will talk. Now try this one:

     Merlin.Speak "HELLO WORLD!"

You will notice that the Agent will not speak the words, but will sound out each letter. Remember this when you send text to the agents as you may want to convert it to lowercase before you call the Speak command.

The problem with the Speak command is that the agent does not use things like inflections or dramatic pauses; things we use in everyday speech, so typically when getting the agent to speak long sentences it will sound rather monotone. Lucky this is where speech output tags come in handy.